Glove Doffing Device
ESC101 · Praxis I · University of Toronto
Designed a zero-hardware doffing mechanism that reduced glove-removal contamination from 37% to 5% and achieved an 8.82 s removal time, optimizing for high-stress, dynamic emergency environments with no mounting hardware. Quantitative outcomes and process detail are documented in our team design report [1].
CTMFs
Needs → Goals → Objectives (NGOs) · Morphological charts · Decision matrices
At a glance (one-pager)
8.82 s avg. doffing time · 15.21 N actuation force · effectively zero manufacturing cost
Validated against rigorous proxy tests for contact rates, contaminant splatter, and operational force. The final tape-tab design achieved a 5% contact rate against a 37% healthcare baseline and an 8.82 s average doffing time. It requires only 15.21 N of actuation force, comfortably meeting the 22.2 N ADA Accessible Design Standard. At 0.5 g, it operates 1000× below the ergonomic weight limit and costs effectively zero to scale. Protocols, iteration history, and extended discussion appear in [1].
Max Operational Force
2010 ADA Accessible Design Standard.
Device Weight
CCOHS ergonomic limit for belt-carried tools.
Doffing Time
95th-percentile baseline from team wet/dry experiment.
Contact Rate
Must improve on the documented healthcare baseline.
Durability (FOS)
Must survive 3× operational force without failure.
Healthcare workers and first responders contaminate their skin at a documented 37% rate when using the standard pinch-pull-slide glove removal technique. This multi-step method degrades under fatigue, moisture, and time pressure. As a Standard First Aid instructor and lifeguard alongside another group member, we have seen how these conditions compromise safety in emergency medical responses. Grounded in this context, this project aimed to engineer a doffing method that inherently contains pathogens without demanding complex motor skills.
Process, tools & reflection
Going in to the project, my position on engineering design was primarily shaped from the beliefs that the community I design for is important, and that designs must account for the unpredictable nature of human behaviour. The hardest part of this project was overcoming the urge to over-engineer. First responders operate under bounded rationality, they don't have the cognitive bandwidth to fumble with complex gadgets in a crisis.
By stepping back from theoretical models, we realized that optimizing a fundamental physical interaction with a simple tape-tab was the true accessible solution. This refined my notion of bounded rationality, and shifted my idea that communities are important into a more refined value of stakeholder centricity. It also took my value of recognizing the incompleteness of models and introduced the perspective that engineering design truly begins when informed judgments take over engineering models.
This begun my shift to pragmatism, though it was not fully set in stone yet.
CTMF names and working definitions follow Praxis I and II lecture materials (slides), except where the narrative notes a different source.
Needs → Goals → Objectives (NGOs)
FrameApplication
Needs → Goals → Objectives (NGOs) are a framework that translates stakeholder needs into specific and measurable goals and objectives to evaluate design success. We used the NGO framework to structure our design brief, defining a "safer" doffing method through establishing constraints (shown above), which were backed by secondary research. This provided our team with shared, measurable requirements to ground our evaluations.
Assessment
However, while the NGO captured physical thresholds, it failed to quantify the high-stress first responders experience during emergencies. This taught me to ensure that for future projects, psychological constraints are explicitly written into the objectives early on, allowing me to grasp bounded rationality in practice. This solidified my value going into the project that communities are, in fact, important, and taught me that solutions gain true meaning when validated by the real-world constraints of the communities using them.
Morphological charts
DivergeApplication
Morphological (Morph) charts are tools used to generate solutions based on combining sub-functions of designs. We used Lotus Blossom and "I wish" statements to obtain our sub-functions, then recombined them with the Morph Chart. These tools were effective in the diverging phase because they forced us to design around elementary actions rather than complete mechanisms. This broke our anchoring bias toward the slicer concept and introduced the tape approach.
Assessment
The exercise showed me that accessible designs often emerge from optimizing a single physical interaction rather than building complex machines. However, the chart also produced highly theoretical combinations that ignored realities like moisture and friction, leading to early failures such as the air blower prototype. I would use this method again to expand the design space, but pair it with earlier low-fidelity testing to eliminate ideas that only work on paper.
Decision matrices
ConvergeApplication
To converge on our final recommendation, we used decision matrices, tools that evaluate concepts against weighted criteria or baselines to drive convergence. We used a measurement matrix to quantify prototype performance across proxy tests, followed by a two-stage Pugh chart comparing concepts against the Hook baseline. Again, this mitigated anchoring bias through data-driven decision making.
Assessment
The matrix initially hid a critical flaw. The Glove Slicer scored well numerically but introduced major risks due to its exposed blade. Recognizing this limitation, we overrode the matrix and opted for a holistic evaluation to select the tape tab, a solution better suited to the time-pressured realities of emergency response. The matrix anchored our convergence in data, but informed judgment was necessary to choose the final solution, which introduced a new lens through which I approach engineering design, shifting to pragmatism. In future projects, I will use decision matrices to structure convergence though never take them as sufficient enough to justify a final recommendation.
The tape-tab design went through three focused iterations (Hook and Slicer arcs are summarized under decision matrices in the CTMFs above):
- Clear scotch tape: Functional, but the transparent tab was slow to locate under time pressure.
- 3M 401+ masking tape: Improved visibility and moisture resistance yielded a 1.31 s faster doffing time.
- Thumb positioned tab: Moving the tab parallel to the thumb optimized removal mechanics and ensured the peak operational force remained a highly accessible 15.21 N.
- [1] D. Angelo, J. Assad, J. Zhu, A. Park, and K. Park, "ESC101 Glove Doffing Device Design Report," design proj. rep., Praxis Group 40, Univ. Toronto, Toronto, ON, Canada, Nov. 30, 2025. PDF
Numbers match the full portfolio reference list.